To Boldly Go - Starship Tin Bucket, Turn 915

(starting turn at star system Castor with $407 of energy, playing since turn 695)

Tin Bucket meets Lobster 106 at Castor

Lobster 106 defending homeworld heroically

Tin Bucket attacks Lobster 106 in Clear terrain, opening fire at Remote range

Tin Bucket's strategy favours shields, Lobster 106's strategy favours engines
Tin Bucket targets: pod-13530
Lobster 106's reserve shields engaged
Lobster 106 targets: impulse drive-2481
Tin Bucket's reserve shields engaged

Round 1, range is Remote

Tin Bucket does 0 damage (including 0 with torpedoes)
Lobster 106's shields at 200% (100 points)
Lobster 106 does 20 damage (including 0 with torpedoes)
Tin Bucket's shields at 169% (474 points)
Tin Bucket changes to shorter range strategy

Round 2, range is Remote

Tin Bucket does 0 damage (including 0 with torpedoes)
Lobster 106's shields at 200% (100 points)
Lobster 106 does 20 damage (including 0 with torpedoes)
Tin Bucket's shields at 162% (454 points)

Round 3, range is Remote

Tin Bucket does 0 damage (including 0 with torpedoes)
Lobster 106's shields at 200% (100 points)
Lobster 106 does 20 damage (including 0 with torpedoes)
Tin Bucket's shields at 155% (434 points)

Round 4, range is Remote

Tin Bucket does 0 damage (including 0 with torpedoes)
Lobster 106's shields at 200% (100 points)
Lobster 106 does 20 damage (including 0 with torpedoes)
Tin Bucket's shields at 147% (414 points)

Round 5, range is Remote

Tin Bucket does 0 damage (including 0 with torpedoes)
Lobster 106's shields at 200% (100 points)
Lobster 106 does 20 damage (including 0 with torpedoes)
Tin Bucket's shields at 140% (394 points)

Round 6, range is Remote

Tin Bucket does 0 damage (including 0 with torpedoes)
Lobster 106's shields at 200% (100 points)
Lobster 106 does 20 damage (including 0 with torpedoes)
Tin Bucket's shields at 133% (374 points)

Round 7, range is Remote

Tin Bucket does 0 damage (including 0 with torpedoes)
Lobster 106's shields at 200% (100 points)
Lobster 106 does 20 damage (including 0 with torpedoes)
Tin Bucket's shields at 126% (354 points)

Round 8, range is Remote

Tin Bucket does 0 damage (including 0 with torpedoes)
Lobster 106's shields at 200% (100 points)
Lobster 106 does 20 damage (including 0 with torpedoes)
Tin Bucket's shields at 119% (334 points)
Tin Bucket narrows range

Round 9, range is Distant

Tin Bucket does 315 damage (including 0 with torpedoes)
Lobster 106 is hit, pod-13530 is lost
Tin Bucket selects new target: shield-13433
Lobster 106's reserve shields engaged
Lobster 106 is hit, shield-13433 is lost
Reserve shields reduced by 12 points per protected module
Tin Bucket selects new target: shield-13514
Lobster 106's reserve shields engaged
Lobster 106's shields at 170% (85 points)
Lobster 106 does 20 damage (including 0 with torpedoes)
Tin Bucket's shields at 112% (314 points)

Round 10, range is Distant

Tin Bucket does 315 damage (including 0 with torpedoes)
Lobster 106 is hit, shield-13514 is lost
Reserve shields reduced by 12 points per protected module
Tin Bucket selects new target: shield-13432
Lobster 106's reserve shields engaged
Lobster 106 is hit, shield-13432 is lost
Reserve shields reduced by 12 points per protected module
Tin Bucket selects new target: life support-13511
Lobster 106's reserve shields engaged
Lobster 106's shields at 90% (45 points)
Lobster 106 does 20 damage (including 0 with torpedoes)
Tin Bucket's shields at 105% (294 points)

Round 11, range is Distant

Tin Bucket does 315 damage (including 0 with torpedoes)
Lobster 106 is hit, life support-13511 is lost
Tin Bucket selects new target: life support-13417
Lobster 106's reserve shields engaged
Lobster 106 is hit, life support-13417 is lost
Tin Bucket selects new target: ram-13515
Lobster 106's reserve shields engaged
Lobster 106's shields at 58% (29 points)
Lobster 106 does 20 damage (including 0 with torpedoes)
Tin Bucket's shields at 97% (274 points)

Round 12, range is Distant

Tin Bucket does 315 damage (including 0 with torpedoes)
Lobster 106 is hit, ram-13515 is lost
Tin Bucket selects new target: warp drive-13315
Lobster 106's reserve shields engaged
Lobster 106 is hit, warp drive-13315 is lost
Tin Bucket selects new target: shield-13434
Lobster 106's reserve shields engaged
Lobster 106's shields at 50% (25 points)
Lobster 106 does 20 damage (including 0 with torpedoes)
Tin Bucket's shields at 90% (254 points)

Round 13, range is Distant

Tin Bucket does 315 damage (including 0 with torpedoes)
Lobster 106 is hit, shield-13434 is lost
Reserve shields reduced by 12 points per protected module
Tin Bucket selects new target: sensor-13398
Lobster 106's reserve shields engaged
Lobster 106 is hit, sensor-13398 is lost
Tin Bucket selects new target: fighter-13528
Lobster 106's reserve shields engaged
Lobster 106's shields at 12% (6 points)
Lobster 106 does 20 damage (including 0 with torpedoes)
Tin Bucket's shields at 83% (234 points)
Lobster 106 narrows range

Round 14, range is Long

Tin Bucket does 495 damage (including 0 with torpedoes)
Lobster 106 is hit, fighter-13528 is lost
Tin Bucket selects new target: ram-13517
Lobster 106's reserve shields engaged
Lobster 106 is hit, ram-13517 is lost
Tin Bucket selects new target: sickbay-13429
Lobster 106's reserve shields engaged
Lobster 106 is hit, sickbay-13429 is lost
Tin Bucket selects new target: laser-13516
Lobster 106's reserve shields engaged
Lobster 106's shields at 60% (30 points)
Lobster 106 does 0 damage (including 0 with torpedoes)
Tin Bucket's shields at 83% (234 points)
Lobster 106 narrows range

Round 15, range is Medium

Tin Bucket does 645 damage (including 0 with torpedoes)
Lobster 106 is hit, laser-13516 is lost
Tin Bucket selects new target: disruptor-13529
Lobster 106's reserve shields engaged
Lobster 106 is hit, disruptor-13529 is lost
Tin Bucket selects new target: cloak-13400
Lobster 106's reserve shields engaged
Lobster 106 is hit, cloak-13400 is lost
Tin Bucket selects new target: life support-13512
Lobster 106's reserve shields engaged
Lobster 106's shields at 30% (15 points)
Lobster 106 does 0 damage (including 0 with torpedoes)
Tin Bucket's shields at 83% (234 points)
Lobster 106 narrows range

Round 16, range is Short

Tin Bucket does 907 damage (including 0 with torpedoes)
Lobster 106 is hit, life support-13512 is lost
Tin Bucket selects new target: impulse drive-13317
Lobster 106's reserve shields engaged
Lobster 106 is hit, impulse drive-13317 is lost
Tin Bucket selects new target: Peecagrablu
Lobster 106's reserve shields engaged
Lobster 106 is hit, Peecagrablu is lost
Lobster 106's ship destroyed!

Tin Bucket wins, taking as loot:

Loot ()
ComponentTechReliabilityE Yield
warp drive-13315 (U)Advanced95%2
impulse drive-13317 (U)Advanced85%2
sensor-13398 (U)Advanced85%2
cloak-13400 (U)Advanced79%2
life support-13511 (U)Advanced70%2
life support-13417 (U)Advanced69%2
life support-13512 (U)Advanced68%2
sickbay-13429 (U)Advanced66%2
shield-13433 (U)Advanced57%2
shield-13514 (U)Advanced45%2
shield-13432 (U)Advanced35%2
shield-13434 (U)Advanced22%2
ram-13515 (U)Advanced14%2
ram-13517 (U)Advanced 5%2
ComponentCapacityCargoAmount
pod-13530 4Puddings4
ArtifactBlessCurseKeys
Peecagreblu LsWdClSh23

Mass = 20, Energy Yield = 0, Torpedo Stock = 0, Cargo capacity: 4

There is no longer a Prophet of The Wise One

All life supports working at increased efficiency throughout turn

Weaponry officer impresses new recruits and gets access to better candidates

Engineering officer maintained warp drive-83 (U) up to 99%

Reduced plague by 4%

Science officer maintained sensor-12530 (U) up to 98%

Weaponry officer maintained shield-2987 (U) up to 74%

Hired Weaponry crew

No new adventures found exploring colony (251)

No new criminals detected at colony (251)

Jumped to Alioth for $91

Engineering skills (58 = 31+27) Science skills (53 = 27+26) Medical skills (59 = 30+29) Weaponry skills (56 = 32+24)
25 crew, average skill: 29 26 crew, average skill: 27 29 crew, average skill: 30 31 crew, average skill: 18
School 1 School 1 School 1 School 1
School 2 School 2 School 2 School 2
Repaired warp drive Repaired sensor Repaired life support Repaired shield
Repaired impulse drive Repaired cloak Repaired sickbay Repaired weapons
Maintained warp drive Maintained sensor Maintained life support Maintained shield
Maintained impulse drive Maintained cloak Maintained sickbay Maintained weapons
Enlightenment Enlightenment Enlightenment Enlightenment
Starnet Hacking Starnet Hacking Starnet Hacking Starnet Hacking
Academy 1 Academy 1 Academy 1 Academy 1
Academy 2 Academy 2 Academy 2 Academy 2
Academy 3 Academy 3 Academy 3 Academy 3
Academy 4 Near Space Adventure 1 Academy 4 Academy 4
Academy 5 Moon Adventure 1 Academy 5 Academy 5
Academy 6 Asteroid Belt Adventure Academy 6 Academy 6
Academy 7 Ocean Adventure Near Space Adventure 1 Academy 7
Near Space Adventure 1 Deep Space Adventure 1 Moon Adventure 1 Academy 8
Moon Adventure 1 Comet Cloud Adventure 1 Asteroid Belt Adventure Near Space Adventure 1
Asteroid Belt Adventure Near Space Adventure 2 Ocean Adventure Moon Adventure 1
Ocean Adventure Ancient Civilisation Adventure 1 Deep Space Adventure 1 Asteroid Belt Adventure
Deep Space Adventure 1 Moon Adventure 2 Comet Cloud Adventure 1 Ocean Adventure
Comet Cloud Adventure 1 Deep Space Adventure 2 Near Space Adventure 2 Deep Space Adventure 1
Near Space Adventure 2 Near Space Adventure 3 Ancient Civilisation Adventure 1 Comet Cloud Adventure 1
Ancient Civilisation Adventure 1 Ancient Civilisation Adventure 2 Moon Adventure 2 Near Space Adventure 2
Moon Adventure 2 Moon Adventure 3 Deep Space Adventure 2 Ancient Civilisation Adventure 1
Deep Space Adventure 2 Comet Cloud Adventure 2 Near Space Adventure 3 Moon Adventure 2
Near Space Adventure 3 Deep Space Adventure 3 Ancient Civilisation Adventure 2 Deep Space Adventure 2
Ancient Civilisation Adventure 2 Ancient Civilisation Adventure 3 Moon Adventure 3 Near Space Adventure 3
Moon Adventure 3 Comet Cloud Adventure 2 Ancient Civilisation Adventure 2
Comet Cloud Adventure 2 Deep Space Adventure 3 Moon Adventure 3
Deep Space Adventure 3 Ancient Civilisation Adventure 3 Comet Cloud Adventure 2
Ancient Civilisation Adventure 3 Deep Space Adventure 3
Ancient Civilisation Adventure 3

Adventures Known at:

Terminals Accessed at:

Markab Star #28 Rastaban Star #25 Star #20 Sirius Alcor Vega Alnitak Star #27 Star #8 Star #22 Star #36 Star #34 Star #1 Star #60 Betelgeuse Mira Hamal Star #50 Star #15 Tauri Star #53

Plagues Cured at:

Hamal Crucis Betelgeuse Alnitak Regulus Zosca Castor Bootis Hydrae Pherda Caph Schedar Capella Ross Sadir Markab Alcor Aurigae

Criminals Known:


Kangaroo Heavy in colony at Zosca
Monkey Heavy in colony at Aurigae
Tiger Heavy in colony at Rigel
Rat Heavy in homeworld at Markab

Your enemies are:

Beetle Bird Cat Elf Fish Groundhog Kangaroo Lizard Lobster Monkey Otter Penguin Pixie Rabbit Spider Tiger Troll Turtle Wasp Zebra Squirrel Worm Goblin Rat Snake Weasel

Link to Starmap

Sector 03/09, Star system Alioth (Clear terrain) Plague at 8%:

Locations in this system

IdDescription
121Dog Colony buying Jumpers for $198 (264%)
1 Science vote (Profit Maker has 17 influence)
168Lobster Colony buying Boardgames for $410 (205%)
1 Engineering vote (Song of the Alphabet has 35 influence)
276Zebra Colony buying Scrap for $34 (136%)
1 Engineering vote (USS Hood has 82 influence)
320Rat Colony buying Snowmen for $165 (165%)
1 Weaponry vote (Neutral has 0 influence)
324Snake Colony buying Videos for $286 (228%)
1 Weaponry vote (Trekker has 117 influence)
352Comet Cloud
491Stellar Coronasphere, danger 93%
582Deep Space
694Gas Giant, danger 5% (Elf Weaponry rogue band)
728Hiring hall
821Penguin Homeworld
8 Science votes (Knjaz' Igor' has 153 influence)
822Engineering School
823Science School
824Medical School
825Weaponry School
1037Moon
1070Near Space
1143Ocean
1215Ancient Ruins
1281Ancient Ruins
1302Stargate to Adhara (Key 4)
1311Stargate to Kruger (Key 6)
216Moon Adventure 2 in Weaponry, needs skill 24 (12%)
246Near Space Adventure 2 in Weaponry, needs skill 22 (50%)

Other ships here:

Tin Bucket meets Penguin 109
Penguin 77 meets Penguin 13
Rabid Badger leftover

Details

Tin Bucket
ComponentTechReliabilityE Yield
warp drive-1699 Exotic99%1
warp drive-1935 Exotic99%3
warp drive-13117 Exotic99%2
warp drive-83 (U)Exotic99%1
warp drive-13315 (U)Advanced95%2
impulse drive-9154 Advanced99%3
impulse drive-2481 Exotic99%2
impulse drive-13317 (U)Advanced85%2
sensor-12022 Advanced98%2
sensor-11308 Exotic99%2
sensor-7147 Advanced99%2
sensor-13258 (U)Magic79%2
sensor-12530 (U)Magic98%2
sensor-13398 (U)Advanced85%2
cloak-13400 (U)Advanced79%2
life support-13124 (U)Exotic98%2
life support-12512 (U)Magic80%2
life support-7680 (U)Exotic78%3
life support-13511 (U)Advanced70%2
life support-13417 (U)Advanced69%2
life support-13512 (U)Advanced68%2
sickbay-13125 Exotic99%2
sickbay-12529 (U)Magic60%2
sickbay-12520 (U)Magic50%2
sickbay-13429 (U)Advanced66%2
shield-8233 Advanced98%2
shield-2464 Advanced98%3
shield-8211 Exotic99%2
shield-12519 Advanced99%2
shield-1450 Magic99%3
shield-8712 Advanced99%2
shield-12526 (U)Magic46%2
shield-2987 (U)Exotic74%1
shield-12611 (U)Magic37%2
shield-13433 (U)Advanced57%2
shield-13514 (U)Advanced45%2
shield-13432 (U)Advanced35%2
shield-13434 (U)Advanced22%2
ram-13515 (U)Advanced14%2
ram-13517 (U)Advanced 5%2
gun-1951 Advanced98%0
gun-12551 Advanced99%2
gun-2135 Exotic99%3
disruptor-1742 Mediocre99%2
disruptor-6948 Advanced99%2
disruptor-1036 (U)Magic27%2
laser-6843 (U)Advanced97%3
laser-961 Exotic99%2
laser-12705 (U)Magic12%2
missile-633 Advanced98%1
missile-12553 Advanced99%2
missile-12644 (U)Magic10%2
drone-12125 Advanced98%2
drone-3666 Mediocre99%3
drone-12655 Advanced99%2
drone-12552 Advanced99%2
drone-8130 Magic98%2
ComponentCapacityCargoAmount
pod-2312 4Ninja Beer4
pod-12201 3Jumpers1
pod-12767 6Videos6
pod-13530 4Puddings4
ArtifactBlessCurseKeys
Webubable SnNone03
Debibacu IdNone24
Conabaca WpNone4
Zhoogadira ShIdSb57
Peecagreblu LsWdClSh23

Mass = 81, Energy Yield = 58, Torpedo Stock = 4, Cargo capacity: 17

Warp 29%, Impulse 25%, Sensor 76%, Cloak 0%, Life Support 0%, Sickbay 9%, Shield 68%, Weapon 190%

Penguin 109 (We come in peace for all Penguin-kind)
ComponentTechReliabilityE Yield
warp drive-13758 Basic95%2
warp drive-13767 Basic95%2
impulse drive-13759 Basic95%2
impulse drive-13768 Basic95%2
sensor-13760 Basic95%2
sensor-13765 Basic95%2
sensor-13766 Basic95%2
cloak-13761 Basic95%2
life support-13762 Basic95%2
life support-13769 Basic95%2
sickbay-13763 Basic95%2
sickbay-13770 Basic95%2
shield-13764 Basic95%2
ram-13775 Basic95%2
gun-13771 Basic95%2
gun-13773 Basic95%2
disruptor-13776 Basic95%2
laser-13772 Basic95%2
fighter-13774 Basic95%2
ComponentCapacityCargoAmount
pod-13777 2Beards2
ArtifactBlessCurseKeys
Treebladooga ClIdSnSb6

Mass = 23, Energy Yield = 38, Torpedo Stock = 0, Cargo capacity: 2

Warp 18%, Impulse 9%, Sensor 13%, Cloak 13%, Life Support 18%, Sickbay 9%, Shield 9%, Weapon 54%

Alioth Shop-13 ()
ComponentTechReliabilityE Yield
warp drive-5155 Basic95%3
warp drive-10063 Advanced74%1
impulse drive-8728 Basic95%3
cloak-9215 Basic95%1
sickbay-6164 Advanced47%0
shield-7606 Exotic87%3
shield-4361 Exotic84%3
shield-7916 Basic88%1
gun-1800 Basic95%0
drone-3632 Basic95%1
fighter-6850 Exotic22%1
ComponentCapacityCargoAmount
pod-3543 3Empty0

Mass = 12, Energy Yield = 17, Torpedo Stock = 0, Cargo capacity: 3

life support-13124 broke
One Science crew died
One Weaponry crew died

Religious Favour


You are one of The Mighty One's Chosen

Llyllen has named you as their ally

Almost Honest has named you as their ally
Starnet hacking benefits are:

Politics

You control no Presidential votes

Finances

Total pay for crew and mercenaries is $111

(ending turn at star system Alioth with $263 of energy and crew health of 96.5%