To Boldly Go - Starship Tin Bucket, Turn 785

(starting turn at star system Scorpii with $2148 of energy, playing since turn 695)

Tin Bucket meets Squirrel 58 at Scorpii

Tin Bucket attacks Squirrel 58 in Asteroids terrain, opening fire at Long range

Tin Bucket's strategy favours weapons, Squirrel 58's strategy favours weapons
Tin Bucket targets: shield-8639
Squirrel 58's reserve shields engaged
Squirrel 58 targets: pod-3262
Tin Bucket's reserve shields engaged

Round 1, range is Long

Tin Bucket does 105 damage (including 0 with torpedoes)
Squirrel 58 is hit, shield-8639 is lost
Reserve shields reduced by 14 points per protected module
Tin Bucket selects new target: drone-9005
Squirrel 58's reserve shields engaged
Squirrel 58's shields at 62% (31 points)
Squirrel 58 does 30 damage (including 0 with torpedoes)
Tin Bucket's shields at 66% (33 points)

Round 2, range is Long

Tin Bucket does 105 damage (including 0 with torpedoes)
Squirrel 58 is hit, drone-9005 is lost
Tin Bucket selects new target: life support-8806
Squirrel 58's reserve shields engaged
Squirrel 58's shields at 28% (14 points)
Squirrel 58 does 0 damage (including 0 with torpedoes)
Tin Bucket's shields at 66% (33 points)

Round 3, range is Long

Tin Bucket does 105 damage (including 0 with torpedoes)
Squirrel 58 is hit, life support-8806 is lost
Tin Bucket selects new target: sickbay-8701
Squirrel 58's reserve shields engaged
Squirrel 58's shields at 12% (6 points)
Squirrel 58 does 0 damage (including 0 with torpedoes)
Tin Bucket's shields at 66% (33 points)
Squirrel 58 has too much damage so tries to break off

Round 4, range is Long

Tin Bucket does 105 damage (including 0 with torpedoes)
Squirrel 58 is hit, sickbay-8701 is lost
Tin Bucket selects new target: pod-9021
Squirrel 58's reserve shields engaged
Squirrel 58's shields at 4% (2 points)
Squirrel 58 does 0 damage (including 0 with torpedoes)
Tin Bucket's shields at 66% (33 points)
Squirrel 58 attempts to flee

Round 5, range is Long

Tin Bucket does 105 damage (including 0 with torpedoes)
Squirrel 58 is hit, pod-9021 is lost
Tin Bucket selects new target: warp drive-8447
Squirrel 58's reserve shields engaged
Squirrel 58 is hit, warp drive-8447 is lost
Tin Bucket selects new target: life support-8566
Squirrel 58's reserve shields engaged
Squirrel 58's shields at 102% (51 points)
Squirrel 58 does 0 damage (including 0 with torpedoes)
Tin Bucket's shields at 66% (33 points)
Squirrel 58 attempts to flee

Round 6, range is Long

Tin Bucket does 105 damage (including 0 with torpedoes)
Squirrel 58 is hit, life support-8566 is lost
Tin Bucket selects new target: cloak-8554
Squirrel 58's reserve shields engaged
Squirrel 58's shields at 48% (24 points)
Squirrel 58 does 0 damage (including 0 with torpedoes)
Tin Bucket's shields at 66% (33 points)
Squirrel 58 attempts to flee

Squirrel 58 succeeds in fleeing from the battle!


Tin Bucket wins, taking as loot:

Loot ()
ComponentTechReliabilityE Yield
warp drive-8447 (U)Basic84%2
life support-8806 (U)Basic82%2
life support-8566 (U)Basic79%2
sickbay-8701 (U)Basic72%2
shield-8639 (U)Basic66%2
drone-9005 (U)Basic58%2
ComponentCapacityCargoAmount
pod-9021 2Tea2

Mass = 9, Energy Yield = 0, Torpedo Stock = 0, Cargo capacity: 2

Engineering officer impresses new recruits and gets access to better candidates

Science officer impresses new recruits and gets access to better candidates

Medical officer impresses new recruits and gets access to better candidates

Weaponry officer impresses new recruits and gets access to better candidates

Engineering officer maintained impulse drive-1328 (U) up to 99%

Medical officer fixed sickbay-2625

Science officer fixed sensor-297

Weaponry officer maintained shield-7401 (U) up to 91%

Sold laser-3200 (U) for $48

Caught selling contraband!

Sold Ray-guns (!) to Groundhog Colony for $1120

Hired Engineering crew

Hired Science crew

Hired Medical crew

Hired Weaponry crew

No new adventures found exploring deep space (595)

No new criminals detected at deep space (595)

Jumped to Crucis for $3

Engineering skills (30 = 18+12) Science skills (34 = 20+14) Medical skills (27 = 16+11) Weaponry skills (29 = 18+11)
10 crew, average skill: 15 11 crew, average skill: 19 11 crew, average skill: 11 12 crew, average skill: 10
School 1 School 1 School 1 School 1
School 2 School 2 School 2 School 2
Repaired warp drive Repaired sensor Repaired life support Repaired shield
Repaired impulse drive Repaired cloak Repaired sickbay Repaired weapons
Maintained warp drive Maintained sensor Maintained life support Maintained shield
Maintained impulse drive Maintained cloak Maintained sickbay Maintained weapons
Enlightenment Enlightenment Enlightenment Enlightenment
Starnet Hacking Starnet Hacking Starnet Hacking Starnet Hacking
Academy 1 Academy 1 Near Space Adventure 1 Academy 1
Near Space Adventure 1 Academy 2 Moon Adventure 1 Academy 2
Moon Adventure 1 Near Space Adventure 1 Asteroid Belt Adventure Near Space Adventure 1
Ocean Adventure Asteroid Belt Adventure Ocean Adventure Asteroid Belt Adventure
Moon Adventure 2 Ocean Adventure Near Space Adventure 2 Ocean Adventure
Near Space Adventure 3 Deep Space Adventure 1 Ancient Civilisation Adventure 1 Deep Space Adventure 1
Moon Adventure 3 Comet Cloud Adventure 1 Near Space Adventure 3 Near Space Adventure 2
Comet Cloud Adventure 2 Near Space Adventure 2 Ancient Civilisation Adventure 2 Near Space Adventure 3
Deep Space Adventure 3 Near Space Adventure 3 Comet Cloud Adventure 2
Ancient Civilisation Adventure 3 Ancient Civilisation Adventure 2 Ancient Civilisation Adventure 3
Moon Adventure 3
Ancient Civilisation Adventure 3

Adventures Known at:

Terminals Accessed at:

Markab Bootis Alcor Ceti Ross Capella Star #36 Hamal

Plagues Cured at:

Hamal Regulus Bootis Capella Ross Sadir Alcor Aurigae

Criminals Known:

Your enemies are:

Bird Cat Groundhog Lobster Otter Penguin Rabbit Squirrel Worm Snake Weasel

Link to Starmap

Sector 20/25, Star system Crucis (Clear terrain) Plague at 8%:

Locations in this system

IdDescription
516Deep Space
574Deep Space
588Deep Space
599Factory selling Hankies for $50 each
776Dog Homeworld
8 Science votes (Constitution has 273 influence)
777Engineering School
778Science School
779Medical School
780Weaponry School
958Moon
1002Moon
1090Near Space
1347Stargate to Bootis (Key 1)
42Near Space Adventure 3 in Engineering, needs skill 10 (37%)
185Deep Space Adventure 2 in Medical, needs skill 25 (22%)

Other ships here:

Dog 100 meets Tin Bucket
Stargazer III meets Dog 68
Nintendo Console meets Aries
Pandoria leftover

Details

Dog 100 (We come in peace for all Dog-kind)
ComponentTechReliabilityE Yield
impulse drive-10771 Advanced95%2
impulse drive-10880 Advanced95%2
impulse drive-10990 Advanced95%2
impulse drive-10772 Advanced95%2
impulse drive-10782 Advanced95%2
impulse drive-10878 Advanced95%2
sensor-10774 Advanced95%2
sensor-10991 Advanced95%2
cloak-10775 Advanced95%2
cloak-10879 Advanced95%2
cloak-10776 Advanced95%2
sensor-10777 Advanced95%2
sensor-10989 Advanced95%2
shield-10778 Advanced95%2
shield-10834 Advanced95%2
disruptor-11000 Advanced95%2
laser-11001 Advanced95%2
laser-11003 Advanced95%2
missile-10997 Advanced95%2
missile-11002 Advanced95%2
missile-11004 Advanced95%2
fighter-10993 Advanced95%2
fighter-10998 Advanced95%2
ComponentCapacityCargoAmount
pod-11005 4Winegums4
ArtifactBlessCurseKeys
Goobifada IdLsSb5

Mass = 29, Energy Yield = 46, Torpedo Stock = 0, Cargo capacity: 4

Warp 0%, Impulse 127%, Sensor 57%, Cloak 42%, Life Support 0%, Sickbay 0%, Shield 28%, Weapon 114%

Tin Bucket
ComponentTechReliabilityE Yield
warp drive-4895 Basic99%3
warp drive-5291 Mediocre99%2
warp drive-2039 Basic98%3
warp drive-5003 Mediocre99%3
warp drive-9278 Advanced99%2
warp drive-9501 Mediocre99%2
warp drive-8447 (U)Basic84%2
impulse drive-3307 Basic98%3
impulse drive-7364 Advanced99%2
impulse drive-9180 (U)Advanced96%2
impulse drive-9286 (U)Advanced69%2
impulse drive-1328 (U)Advanced99%3
sensor-297 Basic98%3
sensor-2177 Mediocre99%1
sensor-9184 Advanced99%2
sensor-264 Mediocre99%3
cloak-6503 Basic99%3
cloak-9190 (U)Advanced31%2
life support-9192 (U)Advanced35%2
life support-2106 Basic95%1
life support-9525 Mediocre99%2
life support-5060 Advanced73%3
life support-8806 (U)Basic82%2
life support-8566 (U)Basic79%2
sickbay-9053 (U)Mediocre62%2
sickbay-2625 Basic92%3
sickbay-8701 (U)Basic72%2
shield-2478 Basic98%0
shield-9343 (U)Basic95%2
shield-7635 Mediocre98%2
shield-9055 (U)Mediocre50%2
shield-7401 (U)Advanced91%2
shield-8639 (U)Basic66%2
gun-7407 (U)Basic41%2
disruptor-9593 (U)Mediocre33%2
laser-3187 (U)Mediocre95%2
laser-6262 (U)Advanced85%1
missile-7370 Mediocre99%2
missile-633 (U)Advanced93%1
drone-1133 (U)Mediocre98%1
drone-9005 (U)Basic58%2
fighter-7051 Basic99%0
fighter-715 Mediocre99%1
ComponentCapacityCargoAmount
pod-3262 2Lists1
pod-7598 3Ray-guns (!)2
pod-1808 3Quad Trees1
pod-9355 4Elvis Memorabilia4
pod-2312 4Ray-guns (!)1
pod-9021 2Tea2

Mass = 60, Energy Yield = 46, Torpedo Stock = 4, Cargo capacity: 18

Warp 58%, Impulse 30%, Sensor 54%, Cloak 9%, Life Support 42%, Sickbay 9%, Shield 24%, Weapon 39%

Crucis Shop-4 ()
ComponentTechReliabilityE Yield
warp drive-2032 Exotic95%1
warp drive-1578 Mediocre80%2
cloak-1887 Exotic79%2
cloak-1921 Magic43%2
life support-2131 Basic95%2
shield-9565 Primitive45%3
ComponentCapacityCargoAmount
pod-1458 4Empty0

Mass = 7, Energy Yield = 12, Torpedo Stock = 0, Cargo capacity: 4

Religious Favour


Starnet hacking benefits are:

Politics

You control 1 Presidential votes
LocationInfluence
Snake colony (324) at Alioth46

Finances

Total pay for crew and mercenaries is $44

(ending turn at star system Crucis with $3315 of energy and crew health of 99.9%